Space Platform (Ship) Index
Posted: Sun Apr 20, 2025 9:56 pm
This post is my humble attempt to create a list of ships (space platforms) and categorize them using standardized specifications (size, speed, reach, etc.).
There are already some space platform threads, however they're quite disorganized: behemoth ships mixed with stationary platforms, discussions, and most importantly no easy way to find ships with specific specifications: for example, if I want to find ships under 500 tons that can travel to Aquilo, there isn't an easy way to search for them.
The goal here is to create an index: a thread torule reference them all. Anyone who posts their ship, or posts a link to their thread, with their ship specifications, will have their ships added to the table. This way, it will be easy to search for and compare ships with specific characteristics: speed, power source, capacity...
References (link to posts):
1-4 -> This post
5: viewtopic.php?p=670340#p670340
6:
Code for defenses: Y, R, G = ammo tier (Color), M = rocket (Missile), E = Explosive rocket, A = atomic Bomb, L = Laser, T = Tesla, F = Flamethrower, A = Artillery, W = Wall, G = Gate
You an use this form as a help for me to add your ship and specs to the main table:
Player Name:
Ship Name:
Main mission:
Tons:
Size in number of tiles - horizontal x vertical:
Cruise Speed:
Avg Speed:
Cycle kkm (sum of the traveled distance in a loop):
Cycle Time:
Reach:
Energy Source:
Cargo slots (also add promethium storage capacity):
Combinators (that gives an idea of the complexity):
Defenses:
You can use this template to describe your ship. It's even better if you turn it into a mini-story!
Ship purpose and main feature description:
How your ship is organized: belt/loops/direct insertion, buildings, etc:
Circuit logic: what you have automated using combinators:
There are already some space platform threads, however they're quite disorganized: behemoth ships mixed with stationary platforms, discussions, and most importantly no easy way to find ships with specific specifications: for example, if I want to find ships under 500 tons that can travel to Aquilo, there isn't an easy way to search for them.
The goal here is to create an index: a thread to
Code: Select all
In- | Player | Ship Name | Main mission | Tons | Size | Cruise | Avg | Cycle | Cycle | Reach | Energy | Cargo | Comb- | Defenses
dex | Name | | | | | Speed | Speed | kkm | Time | kkm | Source | slots | inators |
----|-----------|-------------|-----------------------|------|--------|---------|-------|-------|--------|-----------|--------|--------------|---------|----------
1 | FasterJump| Kestrel | Inner planet science | 249 | 35x38 | 190 | 115 | 60 | 08:40 | 15 | Solar | 85 | 3 | Y
2 | FasterJump| Hauler | Gle science + bioflux | 260 | 36x42 | 260 | 125 | 45 | 06:00 | 15 | Solar | 123 | 3 | Y
3 | FasterJump| Daedalus | Aqu science + ore | 310 | 34x48 | 140/290 | 94 | 90 | 16:00 | 45 | Solar | 209 | 8 | Y M
4 | FasterJump| Prometheus | 75 Promethium spm | 380 | 30x64 | 80–250 | 139 | 500 | 1:00:00| 45+60–120| Fusion | 97+3500 Prom | 43 | L Y M W
5 | Amarula | Casino | Quality Processing | 211 |31x43 | | | | | | Solar | 111 | 4 | Y
6 | | | | | | | | | | | | | |
7 | | | | | | | | | | | | | |
8 | | | | | | | | | | | | | |
9 | | | | | | | | | | | | | |
10 | | | | | | | | | | | | | |
1-4 -> This post
5: viewtopic.php?p=670340#p670340
6:
Code for defenses: Y, R, G = ammo tier (Color), M = rocket (Missile), E = Explosive rocket, A = atomic Bomb, L = Laser, T = Tesla, F = Flamethrower, A = Artillery, W = Wall, G = Gate
You an use this form as a help for me to add your ship and specs to the main table:
Player Name:
Ship Name:
Main mission:
Tons:
Size in number of tiles - horizontal x vertical:
Cruise Speed:
Avg Speed:
Cycle kkm (sum of the traveled distance in a loop):
Cycle Time:
Reach:
Energy Source:
Cargo slots (also add promethium storage capacity):
Combinators (that gives an idea of the complexity):
Defenses:
You can use this template to describe your ship. It's even better if you turn it into a mini-story!
Ship purpose and main feature description:
How your ship is organized: belt/loops/direct insertion, buildings, etc:
Circuit logic: what you have automated using combinators: