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[2.0.45] Gleba graphics performance regression

Posted: Mon Apr 14, 2025 8:01 pm
by yuu6883dev
Noticed a significant frame time increase upgrading from 2.0.44 to 2.0.45: particle update time went from 0.5ms to almost 5ms, mostly likely due to the gleba graphics change (and I have a lot of trees). I have the particle effects disabled in the graphics setting so I'm expecting this to be almost 0.
04-14-2025, 12-58-00.png
04-14-2025, 12-58-00.png (23.58 KiB) Viewed 461 times
Save: https://drive.google.com/file/d/1_9u40R ... sp=sharing

Side note I noticed Steam beta version seems wrong:
04-14-2025, 12-56-33.png
04-14-2025, 12-56-33.png (140.33 KiB) Viewed 461 times
when I tried to roll back to 2.0.44 it didn't update the game and I had to roll back to 2.0.43 and then go back to 2.0.44.

Re: [2.0.45] Gleba graphics performance regression

Posted: Mon Apr 14, 2025 11:11 pm
by Eulenberg
having the same issues
Screenshot 2025-04-15 011814.png
Screenshot 2025-04-15 011814.png (385.33 KiB) Viewed 378 times

Re: [2.0.45] Gleba graphics performance regression

Posted: Tue Apr 15, 2025 12:47 am
by Rseding91
This will be fixed for the next release. We’re still working on improving it further but for at least the next release the particles won’t spawn when not viewed, and when viewed they will have a shorter lifetime.