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[boskid][2.0.42] Walls use wrong remnant sprite
Posted: Sun Mar 30, 2025 7:14 pm
by danie59823
When biters destroy horizontal walls, it uses the remnant sprites for vertical walls. It should use the remnant sprites for horizontal walls. It seems to happen always.

- Horizontal walls using the vertical wall remnant sprite after being destroyed
- wrong wall remnants.png (2.39 MiB) Viewed 438 times
Re: [boskid][2.0.42] Walls use wrong remnant sprite
Posted: Mon Mar 31, 2025 8:03 am
by boskid
For a moment i had a weird feeling of deja vu of "i was already fixing that", and it turns out 2 years ago i fixed pipe corpses. Now i also fixed wall corpses. I made walls corpse use the same logic as pipes corpse. Issue is now fixed for 2.0.44.