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Merge quality_affects_capacity to all fluid storage and add access function at runtime

Posted: Wed Mar 26, 2025 8:45 am
by VextexFux
I think you should merge the quality_affects_capacity to all fluid storage like StorageTankPrototype too and also add function to access the runtime :
LuaEntityPrototype::get_fluid_capacity(Quality?) to be able to read the exact value of a fluid wagon with quality because right now there is absolutely no way of knowing the actual size of it beside doing some dark magic :)