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on_post_entity_died event.ghost is nil for vehicles
Posted: Wed Mar 26, 2025 2:43 am
by _CodeGreen
As the title says, the event has a field for ghosts yet it is not populated for vehicles.
With vehicles only now leaving ghosts on death in 2.0, this part of the implementation seems to have been overlooked

Re: on_post_entity_died event.ghost is nil for vehicles
Posted: Wed Mar 26, 2025 7:12 am
by boskid
Tested on 2.0.42. Cannot reproduce.

- 03-26-2025, 08-12-07.png (157.08 KiB) Viewed 215 times
Re: on_post_entity_died event.ghost is nil for vehicles
Posted: Wed Mar 26, 2025 12:00 pm
by _CodeGreen
I tried more than once and wasn't able to get it to work, but for some reason today it's perfectly fine. I'm guessing I was miraculously being an idiot and not using /cheat (thus the ghost wasn't spawning) every single time I tested reading the field, even though that's something I was frequently doing while testing the mod I was working on. Sorry about that!