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Allow editing Factoriopedia visibility at runtime

Posted: Wed Mar 26, 2025 12:50 am
by BenTechy66
I'm working on a Pull Request to add Factoriopedia support to Ultracube. In Ultracube, some of the technology tree is hidden until you reach specific goals. Due to this, it's necessary to update the visibility of things in Factoriopedia at runtime, when new technologies are unlocked, in order to avoid spoiling the player. However, I can't find any documented way to do so.

Re: Allow editing Factoriopedia visibility at runtime

Posted: Wed Mar 26, 2025 5:42 pm
by PennyJim
+1 The discovery tree mod is very fun for when an overhaul can be initially very overwhelming

Being able to make a sister mod (or just bringing it into discovery tree) that works for factoriopedia would be super nice

Re: Allow editing Factoriopedia visibility at runtime

Posted: Tue Apr 01, 2025 12:42 pm
by BenTechy66
bump :)

Re: Allow editing Factoriopedia visibility at runtime

Posted: Mon Apr 07, 2025 10:24 pm
by BenTechy66
bump again :)

I think this would be really useful, even space exploration has some stuff which isn't visible by default

Re: Allow editing Factoriopedia visibility at runtime

Posted: Tue Apr 08, 2025 9:46 am
by curiosity
BenTechy66 wrote: Mon Apr 07, 2025 10:24 pm bump again :)
Calm down, it's only been a week.

Re: Allow editing Factoriopedia visibility at runtime

Posted: Tue Apr 08, 2025 1:09 pm
by MrSmoothieHuman
+1