[2.0.42] Crash loading save due to mod: ElectricEnergySource.cpp:613: Invalid owner type
Posted: Sun Mar 23, 2025 7:16 pm
Got a save game chain that worked on 2.0.32, that now won't load anymore in 2.0.39 and 42. The load bar progresses, then a "running entity setup" bar appears and the game crashes with (full log file linked below):
31.833 Error ElectricEnergySource.cpp:613: Invalid owner type
31.833 Error CrashHandler.cpp:643: Received 22
I had only the following mods enabled:
- 2.0.39 with mod version 1.2.12 -> crash
- 2.0.39 with mod version 1.4.4 -> crash
- 2.0.39 with no mod -> crash
- fallback to 2.0.32 with no mod -> crash
- fallback to 2.0.32 with mod version 1.4.4 -> crash
- fallback to 2.0.32 with mod version 1.2.12 (so original version pre update to 2.0.39) -> OK
- fallback to 2.0.32 with mod version 1.3.1 -> crash
- fallback to 2.0.32 with mod version 1.2.16 -> crash
Issue seems to be related to that specific mod version. The issue is not related to a specific save game and persists across sessions. Even tried save game backups from before 2.0.39 was released. Any change to a visible-planets mod other than 1.2.12 in 2.0.32 crashes. I can't find any earlier mod versions >1.2.12 and <1.2.16 to test with and all the version I've tried are giving errors.
I've reached out to the mod dev, see https://mods.factorio.com/mod/visible-p ... e615028e9f, who could not find the cause and recommended reaching out here. I've tried the suggestion of adding another mod when running 2.0.32 in combination with mod version 1.2.12 (used DiscoScience_2.0.1.zip as a test), this also makes the load crash.
So my factory is stuck growing on a specific branch, and can't move away from the mod either.
Playtime isn't huge, but it's the only playtime I've been able to get since Space Age released
I would very much appreciate some assistance!
Save game: Log file (current): Dump file (current): Log file (previous): Mod file: Mod file addon: https://mods.factorio.com/mod/hd_planets
31.833 Error ElectricEnergySource.cpp:613: Invalid owner type
31.833 Error CrashHandler.cpp:643: Received 22
I had only the following mods enabled:
- HD planets - hd_planets - 2.0.10
- Visible planets in space - visible-planets - 1.2.12
- 2.0.39 with mod version 1.2.12 -> crash
- 2.0.39 with mod version 1.4.4 -> crash
- 2.0.39 with no mod -> crash
- fallback to 2.0.32 with no mod -> crash
- fallback to 2.0.32 with mod version 1.4.4 -> crash
- fallback to 2.0.32 with mod version 1.2.12 (so original version pre update to 2.0.39) -> OK
- fallback to 2.0.32 with mod version 1.3.1 -> crash
- fallback to 2.0.32 with mod version 1.2.16 -> crash
Issue seems to be related to that specific mod version. The issue is not related to a specific save game and persists across sessions. Even tried save game backups from before 2.0.39 was released. Any change to a visible-planets mod other than 1.2.12 in 2.0.32 crashes. I can't find any earlier mod versions >1.2.12 and <1.2.16 to test with and all the version I've tried are giving errors.
I've reached out to the mod dev, see https://mods.factorio.com/mod/visible-p ... e615028e9f, who could not find the cause and recommended reaching out here. I've tried the suggestion of adding another mod when running 2.0.32 in combination with mod version 1.2.12 (used DiscoScience_2.0.1.zip as a test), this also makes the load crash.
So my factory is stuck growing on a specific branch, and can't move away from the mod either.


Save game: Log file (current): Dump file (current): Log file (previous): Mod file: Mod file addon: https://mods.factorio.com/mod/hd_planets