[Lou][2.0.41][linux] Performance drop in fulgora night
Posted: Wed Mar 19, 2025 9:14 pm
What did you do?
I didn't do anything in particular
What happened?
While fulgora daytime performance is normal (3ms update time) and at night the performance drops (22ms update time)
What did you expect to happen instead? It might be obvious to you, but do it anyway!
Performance at night is close to same while daytime
Does it happen always, once, or sometimes?
Always
Additional info:
I don't really have anything big built on fulgora or on any planet, but I have discovered quite a bit of the fulgora map. When looking at the active chunks at day and at night, basically the whole map gets updated at night (but not at daytime) even thought there are no player buildings or units in or around those chunks.
I use some basic mods, but the problem persists even with all mods disabled.
For reproduction, you can just open the save file and wait for the night.
save file: https://drive.google.com/file/d/1YMGd6w ... drive_link
I didn't do anything in particular
What happened?
While fulgora daytime performance is normal (3ms update time) and at night the performance drops (22ms update time)
What did you expect to happen instead? It might be obvious to you, but do it anyway!
Performance at night is close to same while daytime
Does it happen always, once, or sometimes?
Always
Additional info:
I don't really have anything big built on fulgora or on any planet, but I have discovered quite a bit of the fulgora map. When looking at the active chunks at day and at night, basically the whole map gets updated at night (but not at daytime) even thought there are no player buildings or units in or around those chunks.
I use some basic mods, but the problem persists even with all mods disabled.
For reproduction, you can just open the save file and wait for the night.
save file: https://drive.google.com/file/d/1YMGd6w ... drive_link