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[2.0.41] Error loading Base mod: tile prototype "empty-space" missing
Posted: Tue Mar 18, 2025 1:03 am
by Swanofthedab
On a fresh install and without the cloud active and verifying game files I receive an error message while the game is loading that reads
Error loading Base Mod.
Error: tile prototype "empty-space" [tile] is missing
when I click on confirm the application closes.
Attached is a screen shot of the error received.
My expectation was for the game to launch as I have 1300 hours in the game

- Factorio bug.jpg (44.45 KiB) Viewed 610 times
Re: [2.0.41] Game failing to load missing prototype tile "empty-space"
Posted: Tue Mar 18, 2025 1:17 am
by Loewchen
Re: [2.0.41] Game failing to load missing prototype tile "empty-space"
Posted: Thu Mar 27, 2025 2:18 am
by Swanofthedab
Here are the current and previous logs
Re: [2.0.41] Error loading Base mod: tile prototype "empty-space" missing
Posted: Thu Mar 27, 2025 6:18 am
by robot256
This is a modded game, so the first cause to rule out is a mod or group of mods doing something dumb. SearchlightAssault is the most likely among them to manipulate tile deifnitions, try removing it and see if the error goes away.
Re: [2.0.41] Error loading Base mod: tile prototype "empty-space" missing
Posted: Fri Mar 28, 2025 10:03 am
by boskid
Not a bug. "empty-space" tile must be defined when space_travel feature flag is enabled, one of the mods enables space_travel feature flag and does not provide "empty-space" tile. It looks like if you update those mods, then all-armors-can-fly mod will have an extra dependency on enable-all-feature-flags and enable-all-feature-flags provides the "empty-space" tile making the game to load. Base game does not use space_travel and SA uses space_travel while also providing empty-space tile so this errors being shown in consequence of your mods composition. Update your mods.