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[2.0.41] Crash mass selecting for deconstruction (SelectionToolRenderer)

Posted: Sat Mar 15, 2025 6:05 pm
by TinyToonzs
I had been working on my base in the sandbox and was going to remove the current one and replace it with the copy from the blueprint. I was using a deconstruction planner excluding power and roboports, and half way through the selection it crashes. Tried it a couple of different ways, but once I got to a certain point, all at once, or selecting 2-4 times it would crash. Could be a buffer issue or something.

I am attaching logs and save file.

Thanks for the awesome game!!!!!

Re: [2.0.41] Crash mass selecting for deconstruction (SelectionToolRenderer)

Posted: Mon Mar 17, 2025 2:02 pm
by Rseding91
Thanks for the report. What steps do I need to do to reproduce the crash?