[2.0.39] Path not found when train interrupts to a station not connected to the same rail line
Posted: Tue Mar 11, 2025 12:31 am
I have a train interrupt set to pass when a source and destination are available and not full. The relevant station disables when full, or empty. The interrupt uses a circuit wild card that gets filled from a constant combinator. The train parks in the yard when no requests need to be filled. This works for a single source and destination on the same rail network. The bug occurred when I was preparing to add a second drop point on a disconnected section of rail and the train filled up from the source then could not path to the stop on a completely disconnected section of track. I did not expect the train to try to path to a stop that was not on the same rail network as the train.
I have attached a save file that demonstrates the issue.
I have attached a save file that demonstrates the issue.
- Train starts in yard.
- Interrupt triggers.
- Goes to the load point.
- Goes to drop point.
- Goes to yard.
- Interrupt triggers again.
- Goes to pick up point.
- Fails to path to disconnected station.