Overwrite logistics group from blueprint
Posted: Tue Feb 18, 2025 1:09 pm
Is it possible to overwrite an existing logistics group on the map with a logistics group from a blueprint? Currently it works the other way round, so you always keep an existing group and will not change it by stamping down some blueprint.
However, this time I made a blueprint that refers to a logistic group with updated content, and I want that new content on the map. Is it possible to get that by building this blueprint? I tried force and super force building, but this didn't work out.
Is there even some workaround? How can I get the settings from within the blueprint onto the map without first deleting the existing logistics group (which would remove it from everywhere, which is a no-go)? Must be something so obvious I'm unable to see it.
However, this time I made a blueprint that refers to a logistic group with updated content, and I want that new content on the map. Is it possible to get that by building this blueprint? I tried force and super force building, but this didn't work out.
Is there even some workaround? How can I get the settings from within the blueprint onto the map without first deleting the existing logistics group (which would remove it from everywhere, which is a no-go)? Must be something so obvious I'm unable to see it.