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Demolishers should damage each other

Posted: Tue Feb 11, 2025 5:57 pm
by t3jem
Recently I was playing and realized I had two demolishers near each other. Given their territorial nature I thought it would be a useful idea to aggregate one into attacking the other.

I was able to successfully convince a collision; however, was disappointed to find no damage was given to either demolisher. I feel allowing demolishers to harm each other could create a rare and unique option to dealing with demolishers, especially early game. I'd imagine it's even possible to add an avoidance mechanism to avoid attacking other demolishers in their own territory to reduce the success rate.

What does everyone else think? Could this be a fun mechanic?

Re: Demolishers should damage each other

Posted: Tue Feb 11, 2025 6:07 pm
by Brathahn
on my first trip to vulcanus i tried the exact same thing and was dissapointed it didnt work.
so +1 from me.

Re: Demolishers should damage each other

Posted: Tue Feb 11, 2025 6:48 pm
by ElectroMagnetic
Ok this sounds fun!
+1

Re: Demolishers should damage each other

Posted: Wed Feb 12, 2025 11:44 am
by fencingsquirrel
I mean this would be fun for small demolishers, but I feel like the larger ones are supposed to be more of a progress check. Like it'd be fun in the "hey wouldn't it be hilarious if tanks took no damage when ramming nests" kind of fun, but probably a bit on the silly side. So I'd be against this really.

Re: Demolishers should damage each other

Posted: Wed Feb 12, 2025 11:33 pm
by Factoruser
At least demolishers should keep away from foreign territories. It's also ridiculous that they cross their own bodies. I'd liked it if they would fight, I won't be against that one might kill another, but it's all a bit too much and not so important.

Re: Demolishers should damage each other

Posted: Fri Feb 14, 2025 3:23 pm
by t3jem
fencingsquirrel wrote: Wed Feb 12, 2025 11:44 am I mean this would be fun for small demolishers, but I feel like the larger ones are supposed to be more of a progress check. Like it'd be fun in the "hey wouldn't it be hilarious if tanks took no damage when ramming nests" kind of fun, but probably a bit on the silly side. So I'd be against this really.
I don't think the necessarily need to kill each other. Just a bit of damage. The lava holes are fire damage if I remember correctly which they are immune to. I don't know what their physical damage output is, but I'd imagine it'd be possible to ensure they have high enough resistance to avoid dieing from it. Particularly the larger ones.

Re: Demolishers should damage each other

Posted: Fri Feb 14, 2025 5:18 pm
by adam_bise
+1 The tooltip already says they don't like to be disturbed. Tricking them into disturbing and fighting each other would be fun :)

Re: Demolishers should damage each other

Posted: Sat Feb 15, 2025 12:47 pm
by Factoruser
They might also fight each other for a few minutes, senslessly, until they become bored... As an alternative to lure a demolisher away from your mining plot.