Page 1 of 1

[hrusa] [2.0.32] Crash deconstructing asteroid collector "unregistering a chunk that was not forced in navmesh"

Posted: Wed Jan 29, 2025 7:55 pm
by Hjoyn
On the Test Gatherer platform, deconstructing the last asteroid collector crashes the game.
Done in editor mode, using the deconstruction planner, cut tool, or manual mining all result in a crash.
From loading the save, deconstructing the last collector crashes the game. Which collector is last does not seem to matter, only that it is the last. This occurs every time, in singleplayer and multiplayer.
This seems identical to 124721. That post claims that they no longer experience this issue as of 2.0.26, but I am experiencing it in 2.0.32.

Re: [2.0.32] Crash deconstructing asteroid collector "unregistering a chunk that was not forced in navmesh"

Posted: Sat Feb 08, 2025 3:15 am
by foooey
Yeah, this was resolved for me in 26, but I'm also now encountering it again in 32

Re: [hrusa] [2.0.32] Crash deconstructing asteroid collector "unregistering a chunk that was not forced in navmesh"

Posted: Thu Mar 06, 2025 2:30 pm
by xargo-sama
Hi, sorry for taking so long to get around to this. I don't seem able to recreate the crash even when I roll back to 2.0.32. Can you check whether it still happens for you on that save? It might have fixed itself from some previous old state by loading different mods.

Re: [hrusa] [2.0.32] Crash deconstructing asteroid collector "unregistering a chunk that was not forced in navmesh"

Posted: Thu Mar 06, 2025 9:39 pm
by Hjoyn
I tried loading the save again in the current version and got the crash again, log and dump attached. I then updated my mods as I had not done so since the save was made, and no longer experienced the crash, log attached. At the time of the original report, all my mods were up to date. It seems the issue may have been exacerbated by a mod at the time, though I am unsure which one as there were quite a few updates.

Thank you for taking the time to look at this issue.