Limit ruin spawning to individual planets
Posted: Tue Jan 28, 2025 7:23 pm
At one time, I created a fork for the updated for Factorio 2.0 mod The Ruins Mod https://mods.factorio.com/mod/Abandoned ... dated_fork
For more flexibility, I separated the ruins from this mod into a separate submod The Ruins Mod - Base (Time) https://mods.factorio.com/mod/AbandonedRuins-base
Unfortunately, a small problem emerged when, for example, on Vulcanus, where there is no water, ruins with water began to spawn, which completely breaks the entire narrative of the game.
Since I am a lousy programmer - I need help to limit the spawn of ruins from the mod The Ruins Mod - Base (Time) https://mods.factorio.com/mod/AbandonedRuins-base to only two planets Navius and Gleba...
Or, on the contrary - to prohibit the spawn of ruins from this mod on specific planets, for example Vulcanus...
The archive with the mod is attached to the message.
I will be very grateful for help!
Thank you!
For more flexibility, I separated the ruins from this mod into a separate submod The Ruins Mod - Base (Time) https://mods.factorio.com/mod/AbandonedRuins-base
Unfortunately, a small problem emerged when, for example, on Vulcanus, where there is no water, ruins with water began to spawn, which completely breaks the entire narrative of the game.
Since I am a lousy programmer - I need help to limit the spawn of ruins from the mod The Ruins Mod - Base (Time) https://mods.factorio.com/mod/AbandonedRuins-base to only two planets Navius and Gleba...
Or, on the contrary - to prohibit the spawn of ruins from this mod on specific planets, for example Vulcanus...
The archive with the mod is attached to the message.
I will be very grateful for help!
Thank you!