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Problem with processor in rocket

Posted: Sat Jan 25, 2025 10:50 am
by Cubickman
Hi

When a silo is loaded manually (by the player or by an inserter) and the option to accept orbital requests is unchecked, the rocket will launch automatically if a platform requests an item and the silo is full with that item. This can be useful in some cases.

Here's a problem: a rocket can hold a maximum of 300 processors, but when they're loaded, they only represent 999/1000, so the rocket doesn't launch and everything is blocked :cry:

Re: [2.0.32] Problem with processor in rocket

Posted: Sat Jan 25, 2025 1:08 pm
by Loewchen
Cubickman wrote: Sat Jan 25, 2025 10:50 am they only represent 999/1000, so the rocket doesn't launch and everything is blocked :cry:
That is not the reason it is not launching though.

Re: Problem with processor in rocket

Posted: Sat Jan 25, 2025 4:40 pm
by Cubickman
Loewchen wrote: Sat Jan 25, 2025 1:08 pm
Cubickman wrote: Sat Jan 25, 2025 10:50 am they only represent 999/1000, so the rocket doesn't launch and everything is blocked :cry:
That is not the reason it is not launching though.
Oh,

Yes, you're right. After seeing your answer I did a test and indeed it works...
I must have missed something else.

Sorry :/