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[2.0.30] Combinator output gets cleaned after save / load

Posted: Sat Jan 18, 2025 8:14 am
by h.q.droid
As in the title, certain combinators lose their output settings after save / load.

In the provided editor-scenario, choose the only space platform, set the output of the bottom-left combinator to the "red cross" virtual output and set the count to 1. Save, then load it back. The change doesn't take effect.

Re: [2.0.30] Combinator output gets cleaned after save / load

Posted: Sat Jan 18, 2025 12:18 pm
by boskid
Unable to reproduce.

Factorio_ Space Age 2.0.32 2025-01-18 13-15-07.mp4
(12.39 MiB) Downloaded 54 times

Re: [2.0.30] Combinator output gets cleaned after save / load

Posted: Sat Jan 18, 2025 2:06 pm
by h.q.droid
I mean the bottom-left decider combinator. Sorry for the misunderstanding.

Also I am on the linux64 version.

Re: [2.0.30] Combinator output gets cleaned after save / load

Posted: Sat Jan 18, 2025 4:25 pm
by h.q.droid
Update, the decider combinator gets its output reset when cut/paste too on my machine.

Re: [2.0.30] Combinator output gets cleaned after save / load

Posted: Sat Jan 18, 2025 4:48 pm
by h.q.droid
Nevermind, verified that it's a box64 emulation bug.