[Request] TechnologyTrigger extension
Posted: Wed Jan 15, 2025 4:38 pm
Hello everyone!
(English is not my native language)
First of all I want to thank dev team for this amazing adventure called "Space Age"
It's the dup of my request in mod section (as protocol_1903 suggested)
After I've finished my vanilla run (some qol mods doesn't count) some ideas were born in my head, however I've stuck due to some limitations.
I want to request TechnologyTrigger extension so it would support multiple items at a time.
For example, right now "artificial-soil" triggers whenever you craft 500 nutrients
I think that it will be very convenient if we all had an "multiitem" triggers
For example unlock certain technology when multiple items (crafted, mined or placed)
(English is not my native language)
First of all I want to thank dev team for this amazing adventure called "Space Age"
It's the dup of my request in mod section (as protocol_1903 suggested)
After I've finished my vanilla run (some qol mods doesn't count) some ideas were born in my head, however I've stuck due to some limitations.
I want to request TechnologyTrigger extension so it would support multiple items at a time.
For example, right now "artificial-soil" triggers whenever you craft 500 nutrients
Code: Select all
research_trigger =
{
type = "craft-item",
item = "nutrients",
count = 500
},
For example unlock certain technology when multiple items (crafted, mined or placed)
Code: Select all
research_trigger =
{
type = "craft-items",
items = {
{ item = "iron-plate", amount = 10},
{ item = "quality-module", amount = 1}
}
},