Nutrient spoiling in inserter hand
Posted: Mon Jan 13, 2025 7:38 pm
Recently I'm seeing a lot of nutrient inserters getting stuck with spoilage in their hand. It didn't happen before, so I'm wondering if there could be a regression, possibly in 2.0.30.
It happened several times with my bioflux producers on Gleba, and with my oil crackers and rocket fuel producers on Nauvis. I usually limit nutrient input by circuit control to try to minimize spoilage, and thought that a reason could be that the inserter or building gets turned off right when the inserter swings, but the last occurrence was with a yumako processing chamber, which has no circuit condition on the building nor on the nutrient inserter.
If that's intended gameplay, I don't see how to deal with this situation, besides putting some alert and clean up the inserter's hand manually.
Two illustrations:
It happened several times with my bioflux producers on Gleba, and with my oil crackers and rocket fuel producers on Nauvis. I usually limit nutrient input by circuit control to try to minimize spoilage, and thought that a reason could be that the inserter or building gets turned off right when the inserter swings, but the last occurrence was with a yumako processing chamber, which has no circuit condition on the building nor on the nutrient inserter.
If that's intended gameplay, I don't see how to deal with this situation, besides putting some alert and clean up the inserter's hand manually.
Two illustrations: