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[2.0.28] Biochamber with in-progress pentapod produces nothing at all after spoil time expires

Posted: Sun Jan 12, 2025 2:40 pm
by tearphones
Not sure if this is intended mechanic or not, but a biochamber that has been producing pentapod eggs and runs out of nutrient charge will produce nothing at all if resumed after the spoil time expires for the pentapod egg already used up in the recipe.

Steps:
  1. Set up a biochamber, set recipe to yumako processing. Give it one fresh nutrient as fuel, and 7 yumako fruit to process. This will use up most of the nutrient charge as it processes them all
  2. Change the recipe on the biochamber to pentapod egg. Feed the machine one fresh pentapod egg, 30 nutrients in the recipe box, and connect a source of water. As control, put another pentapod in a chest nearby with a bunch of turrets pointed at it. The biochamber will begin processing the pentapod recipe but run out of nutrient charge, as expected.
  3. Wait 15 mins. The control egg in the chest will hatch and be killed by the turrets.
  4. Feed the biochamber a few more nutrients as power source. It will complete processing the recipe, but it will not produce anything as output. No egg, no enemy, not even spoilage. Just ... nothing at all.
Expected:
[*] Either the in-recipe-use pentapod hatches into an enemy, or a fresh pentapod is produced.
factorio-current.log
(8.56 KiB) Downloaded 13 times

Re: [2.0.28] Biochamber with in-progress pentapod produces nothing at all after spoil time expires

Posted: Sun Jan 12, 2025 5:05 pm
by Muche

Re: [2.0.28] Biochamber with in-progress pentapod produces nothing at all after spoil time expires

Posted: Sun Jan 12, 2025 5:11 pm
by tearphones
Thank you for approving my post, @Muche!
Muche wrote: Sun Jan 12, 2025 5:05 pmDuplicate of
I suspect the second link (122057) is a better candidate to dupe this against. However note that the spoil results of a pentapod egg is supposed to be an enemy. In that post, the user got a bunch of Spoilage. In this case I got nothing - no enemy, no spoilage.

Re: [2.0.28] Biochamber with in-progress pentapod produces nothing at all after spoil time expires

Posted: Sun Jan 12, 2025 5:47 pm
by Muche
Indeed.
The egg-spoiling-in-void-into-nothing looks related to 124647 spoil_to_trigger_result not triggered (egg also uses spoil_to_trigger mechanism).