Page 1 of 1

Flag to have a recipe show up as a circuit signal

Posted: Sat Jan 11, 2025 4:32 am
by IsaacOscar
I noticed some recipes (e.g. "Casting Iron") do have signals for them.
But I can't work out what logic the game uses for those.
In particular, I can't work out a way to make a recipe show up when it doesn't already (e.g. the recycling recipes https://mods.factorio.com/mod/recycling-factoriopedia)

I suggest adding a flag, say "make_signal = true", that if set on the prototype will cause a corresponding signal to be made.

Re: Flag to have a recipe show up as a circuit signal

Posted: Sun Jan 12, 2025 2:57 am
by s6x
Did you try explicitly setting hide_from_signal_gui to false?

Re: Flag to have a recipe show up as a circuit signal

Posted: Sun Jan 12, 2025 5:59 am
by IsaacOscar
s6x wrote: Sun Jan 12, 2025 2:57 am Did you try explicitly setting hide_from_signal_gui to false?
Thanks so much!
Somehow I missed that when I looked at the molten-iron prototype.
For some reason I also needed to set hidden = false though.

Hopefully a mod can come and close this pointless thread as "Already Implemented"