Add "entity heating cost" variable for space locations
Posted: Wed Jan 08, 2025 8:18 pm
TL;DR
New variable on space locations (modifiable at runtime) that scales the heating energy of buildings.What?
The variable is a multiplier to the baseline heating energy of each building. At a value of 1 (which would be the default), the heating cost of each building will be the same as specified in the prototype; 2 would double the required heat, 0.5 would halve it, et cetera.This could potentially be set up to entirely replace entities_require_heating (buildings simply don't freeze when the value is at 0, the default) so you don't have two variables doing "the same thing".