Multiplayer help - sync mods with server issue. default install
Posted: Tue Jan 07, 2025 7:31 am
Just purchased factorio and downloaded the 2.0.28 dmg.
I also setup a headless server running factorio-headless_linux_2.0.28.tar.xz on ubuntu 24.04 lts.
when i connect to the server via local lan ip, it comes back with a message:
Sync mods with server. I click confirm, it relaunches the game, but comes right back to the same message. everything is vanilla. I copied the server-settings.example.json to server-settings.json and just adjusted a few options. I did not add anything.
The only thing that may be slightly out of the ordinary is that I copied my save game file from the demo that I was playing before I purchased. I copied that file into the saves directory: factorio/saves
i dont see anything of value in the log file
I have an ansible playbook that I created for the installation if someone thinks there is a problem there. the service seems to be running fine, port 34197 is open and listening, i dont have a problem connecting, just getting past the sync message.
I also setup a headless server running factorio-headless_linux_2.0.28.tar.xz on ubuntu 24.04 lts.
when i connect to the server via local lan ip, it comes back with a message:
Sync mods with server. I click confirm, it relaunches the game, but comes right back to the same message. everything is vanilla. I copied the server-settings.example.json to server-settings.json and just adjusted a few options. I did not add anything.
The only thing that may be slightly out of the ordinary is that I copied my save game file from the demo that I was playing before I purchased. I copied that file into the saves directory: factorio/saves
i dont see anything of value in the log file
Code: Select all
~$ /opt/wube/factorio/logs$ cat factorio.log
=== Log opened 2025-01-07 07:09:11 ===
~$