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[2.0.28] Can place entities on tiles occupied by 45 deg rotated railgun

Posted: Mon Jan 06, 2025 7:04 pm
by Bohun
It is possible to place entities - in my case lamps - on some spots that are supposedly occupied by a rotated railgun. Obviously, these spaces are supposed to be occupied by the railgun. There are two lamps that can be placed - one in yellow brackets and the other to the upper right behind the barrel.

Re: [2.0.28] Can place entities on tiles occupied by 45 deg rotated railgun

Posted: Mon Jan 06, 2025 11:26 pm
by Muche
Welcome to the forum, and thank you for the report.

View with collision & selection rectangles:
Railgun_Lamp-CollisionBoxes.png
Railgun_Lamp-CollisionBoxes.png (107.78 KiB) Viewed 240 times
Other entities for which this applies: inserters and electric poles.

It may be fine, as increasing railgun's collision box could exacerbate 121660 Railgun is shooting other Railsguns; and increasing lamp's box could make squeaking between a lamp and other entities (e.g. an accumulator) impossible.

Re: [2.0.28] Can place entities on tiles occupied by 45 deg rotated railgun

Posted: Tue Jan 07, 2025 2:32 pm
by Rseding91
Thanks for the report however I don't believe we will be changing either of these entities bounding boxes. If it bothers you, simply don't build things there.