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[2.0.28] Blueprint string does not import all blueprints

Posted: Sun Jan 05, 2025 9:38 pm
by Jetstream456
Whenever I try to import a blueprint string it does not copy over all blueprints. I copy the blueprint string from a text file, open my game, and click "Import string" and the book loads just fine, but I noticed that blueprints inside the book that should be there don't appear. I thought maybe there was an issue with mods so I turned them all off and tried to reimport the string but I am still facing the same problem. I am also having trouble finding the log-file to upload for this report.

Re: [2.0.28] Blueprint string does not import all blueprints

Posted: Mon Jan 06, 2025 3:55 am
by Loewchen
What blueprint book in the save will not completely import after exporting?

Re: [2.0.28] Blueprint string does not import all blueprints

Posted: Mon Jan 06, 2025 4:22 am
by Jetstream456
Are you asking for the blueprint string?

Re: [2.0.28] Blueprint string does not import all blueprints

Posted: Mon Jan 06, 2025 4:40 am
by Loewchen
No, I am asking for a save file that contains a blueprint book that will not import completely after exporting it.

Re: [2.0.28] Blueprint string does not import all blueprints

Posted: Mon Jan 06, 2025 6:03 am
by Jetstream456
The save file is attached to the original post.

Re: [2.0.28] Blueprint string does not import all blueprints

Posted: Mon Jan 06, 2025 6:07 am
by Loewchen
Jetstream456 wrote: Mon Jan 06, 2025 6:03 am The save file is attached to the original post.
So
Loewchen wrote: Mon Jan 06, 2025 3:55 am What blueprint book in the save will not completely import after exporting?

Re: [2.0.28] Blueprint string does not import all blueprints

Posted: Fri Jan 10, 2025 10:47 pm
by Jetstream456
KoS Factorio Framework System

Re: [2.0.28] Blueprint string does not import all blueprints

Posted: Sat Jan 11, 2025 11:24 pm
by Muche
The attached savefile looks to be from basegame (without Space Age). I am not sure whether you disabled SA as a part of disable-all-mods attempt, or you don't have SA at all.

During importing a blueprint, any entity that references unknown things is not imported, see e.g. 125697 Fail to import BPs with invalid signals.
I guess if that entity was the only one in the blueprint, the whole blueprint won't be imported.

I found some version of KoS BP book, and it does have SpaceAge related blueprints. Are those the ones that fail to import for you?

Re: [2.0.28] Blueprint string does not import all blueprints

Posted: Sun Jan 12, 2025 12:18 am
by Jetstream456
They might be. The blueprints it fails to import are a constant combinator with logistics groups. I don't have Space Age though.