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loader entities ignore no power status

Posted: Sun Jan 05, 2025 3:29 am
by hgschmie
Using a loader from the "Loader Modernized" mod (https://mods.factorio.com/mod/loaders-modernized) which is a reskinned loader-1x1 entity. This entity draws electrical power. When it is powerless, it will still move entities that are placed into it by an inserter:
Screenshot 2025-01-04 at 19.25.28.png
Screenshot 2025-01-04 at 19.25.28.png (921.96 KiB) Viewed 457 times

The bottom inserter draws power from a different place and happily places entities into the loader. The loader then behaves more like a transport belt than an actual entity and moves the items. Not using an inserter but placing the chest to the side (so the loader picks up from the chest) works as expected:
Screenshot 2025-01-04 at 19.27.08.png
Screenshot 2025-01-04 at 19.27.08.png (594.98 KiB) Viewed 457 times

No items are moved unless there is power available.

This behavior was at the very least unexpected. I would consider this a bug (the entity internally reports 'defines.entity_status.no_power') as the loader degrades but does not shut off when no power is available.

Re: loader entities ignore no power status

Posted: Sun Jan 05, 2025 7:12 am
by Stringweasel
Don't think it's a bug. I think an inserter places the item on the belt section of the loader, which isn't disabled with no-power, just like all belts. Power is only required for the moving-from-containers operation.

Re: loader entities ignore no power status

Posted: Sun Jan 05, 2025 10:31 am
by boskid
Not a bug

Loader is what moves items between container and transport lines. Inserter does not interact with loader logic but directly with its transport lines

Re: loader entities ignore no power status

Posted: Mon Jan 06, 2025 1:27 am
by hgschmie
Thanks for the quick reply. It may be worth documenting this.