loader entities ignore no power status
Posted: Sun Jan 05, 2025 3:29 am
Using a loader from the "Loader Modernized" mod (https://mods.factorio.com/mod/loaders-modernized) which is a reskinned loader-1x1 entity. This entity draws electrical power. When it is powerless, it will still move entities that are placed into it by an inserter:
The bottom inserter draws power from a different place and happily places entities into the loader. The loader then behaves more like a transport belt than an actual entity and moves the items. Not using an inserter but placing the chest to the side (so the loader picks up from the chest) works as expected:
No items are moved unless there is power available.
This behavior was at the very least unexpected. I would consider this a bug (the entity internally reports 'defines.entity_status.no_power') as the loader degrades but does not shut off when no power is available.
The bottom inserter draws power from a different place and happily places entities into the loader. The loader then behaves more like a transport belt than an actual entity and moves the items. Not using an inserter but placing the chest to the side (so the loader picks up from the chest) works as expected:
No items are moved unless there is power available.
This behavior was at the very least unexpected. I would consider this a bug (the entity internally reports 'defines.entity_status.no_power') as the loader degrades but does not shut off when no power is available.