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[2.0.28] Visual bug with elevated rails and chain signals

Posted: Wed Jan 01, 2025 1:14 pm
by husnikadam
I've found a Visual bug concerning elevated rails and chain signals, check the photo. Visual issue of the right chain signal being under the other's signal foundation is only present in this orientation. Normal signals have different base graphics and are not effected

BP exchange string: 0eNqlk9FugyAUht/lXGMzULT4Ks3SoJ5sJIoG0MwY331oZ7s5N9P2yqDnfN/xBwbIyhYbo7SDdACV19pCehrAqjcty+mdlhVCCkaqEkYCShf4ASkdXwmgdsopvHTMi/6s2ypD4wvI987Atk1TGwcEmtr6plpP7AlEeUKghzRIKPf8QhnML9/ZSH5h2U9s/i6VDr6G3WKHB77Q2WHF9yNOkHMp+wkNWGInHRaw4Q2v3qUqyFvT+cc8R7Ypv6rD/R+LHhGIPwR0y8DvjI7foqPr6Ngd0cUPnAS6H1jyzI68iH3B8X+B3D5vi+C4LxBPCaK1wF9I5bDyuNudJtChsXMBj5mIhOCc8ThkdBw/AYcsTGk=

Game version 2.0.28
01-01-2025, 14-11-53.png
01-01-2025, 14-11-53.png (1.73 MiB) Viewed 555 times

Re: [2.0.28] Visual bug with elevated rails and chain signals

Posted: Sun Jan 05, 2025 2:53 pm
by boskid
Given that we attempt at faking 3D using 2D sprites, render layers are quite heavily abused and some small inconsistencies may happen sometimes. I do not think this is significant enough to need another attempt of fixing render layers. Minor issue.