Game crash caused by mod - how to debug?
Posted: Sun Dec 29, 2024 11:28 am
Hello,
I am running 2.0.28 (build 81088 expansion, win64) and after installing a specific mod, my Factorio is now crashing regularly while in the game menu.
The error message in the log is:
I am running 2.0.28 (build 81088 expansion, win64) and after installing a specific mod, my Factorio is now crashing regularly while in the game menu.
The error message in the log is:
with stack trace663.695 Error TileBatchRenderLogic.cpp:287: Tile renderer doesn't support virtual texturing.
Is there any way to determine which tile needs fixing? Are there specific properties that are causing this, that I could search for in the mod lua files?C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\TileBatchRenderLogic.cpp(287): TileBatchRenderLogic::choosePipelineState
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\TileBatchDrawOrder.cpp(757): TileBatchDrawOrder::renderBatch
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\TileRenderer.cpp(542): TileRenderer::renderSingleFrameMode
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\TileRenderer.cpp(525): TileRenderer::renderInternal
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\TileRenderer.cpp(836): TileRenderer::render
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\GameRenderer.cpp(225): GameRenderer::renderInternal
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\GameRenderer.cpp(184): GameRenderer::render
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Gui\GameViewWidgetLogic.cpp(92): GameViewWidgetLogic::renderGameView
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Gui\SimulationWidget.cpp(230): SimulationWidget::paintComponent