New condition, slots full
Posted: Sun Dec 29, 2024 7:02 am
I was trying to set up a Trash Train system and I was running into issues. I got around most of them but one. The not quite full problem. Yes, I can use has cargo. But that just mean Not empty. And with a trash system, you may never get to a full condition either. What I am looking for is a mostly full condition. But with varying stack sizes and unknown contents, I can't just do a simple item count with a constant. So, my suggestion is quite simple.
Along with the empty, has cargo, and full conditions, I want a "slots full" condition. Meaning, if all the stacks on the wagons have at least something in them with no slot empty, then trip the condition. At least this is the only way I can see that you can have a "mostly full" condition.
I don't care if all the stacks are maxed out. I do care if I can add something new or not. I want to get my trash trains as full as I can before sending them home.
Along with the empty, has cargo, and full conditions, I want a "slots full" condition. Meaning, if all the stacks on the wagons have at least something in them with no slot empty, then trip the condition. At least this is the only way I can see that you can have a "mostly full" condition.
I don't care if all the stacks are maxed out. I do care if I can add something new or not. I want to get my trash trains as full as I can before sending them home.