[boskid][2.0.28] Crash when placing a heat pipe with a heating_radius of 0 connected to a heat source
Posted: Sun Dec 29, 2024 5:17 am
1. What did you do? - Using a mod I am making to tweak heating radii, I set heat pipes to have a heating_radius of 0. Placing these heat pipes unconnected to a heat source works fine. Then, I connected a heat pipe to a heat source (heating interface, heating tower, or nuclear reactor)
2. What happened? - When I connected a heat pipe to a heat source, the game crashed. Interestingly, nuclear reactors with a heating_radius of 0 do not crash when placed next to each other. Instead, they do not exhibit expected behavior.
3. What did you expect to happen instead? It might be obvious to you, but do it anyway! - I expected the heat pipe to be placed without issue. On Aquilo, I expected that the snow tile would not melt. I would expect a nuclear reactor with a heating_radius of 0 to also not melt the snow below it.
4. Does it happen always, once, or sometimes? - It happens every single time.
2. What happened? - When I connected a heat pipe to a heat source, the game crashed. Interestingly, nuclear reactors with a heating_radius of 0 do not crash when placed next to each other. Instead, they do not exhibit expected behavior.
3. What did you expect to happen instead? It might be obvious to you, but do it anyway! - I expected the heat pipe to be placed without issue. On Aquilo, I expected that the snow tile would not melt. I would expect a nuclear reactor with a heating_radius of 0 to also not melt the snow below it.
4. Does it happen always, once, or sometimes? - It happens every single time.