support reactors & heat pipes unfreezing nothing
Posted: Sun Dec 22, 2024 11:55 am
Recently we go heating_radius in prototype support, i mistook 0 as "this unfreezes nothing at all"
On discord after discussing a related crash with boskid i came to learn that 0 is still supposed to heat its own tile.
It would be nice for 2.1 if there was the following breaking changes:
- heating_radius defaults to nil, nil means no unfreezing
- both reactors and the heat pipe gain heating_radius=1 in their prototypes
My usecase for this is my underground heat pipe mod:
https://mods.factorio.com/mod/underground-heat-pipe
Though in fairness this isn't entirely catastrophic, heat pipes unfeezing only the tile directly above them might actually be interesting, its just my initial surprise of the feature working differently than expected that made me write this modding interface request, time will tell how much me/others need support for this.
On discord after discussing a related crash with boskid i came to learn that 0 is still supposed to heat its own tile.
It would be nice for 2.1 if there was the following breaking changes:
- heating_radius defaults to nil, nil means no unfreezing
- both reactors and the heat pipe gain heating_radius=1 in their prototypes
My usecase for this is my underground heat pipe mod:
https://mods.factorio.com/mod/underground-heat-pipe
Though in fairness this isn't entirely catastrophic, heat pipes unfeezing only the tile directly above them might actually be interesting, its just my initial surprise of the feature working differently than expected that made me write this modding interface request, time will tell how much me/others need support for this.