[2.0.23] Crash when disconnecting networks?
Posted: Sun Dec 22, 2024 2:34 am
Crash probably occurs when this specific blueprint attempts to disconnect the laser turrets.
I play modless, with one other person on my hosted game. First the connected player crashes, and after that, me, in around 10 seconds.
Can't reproduce the crash consistently, but, the one time I noticed it, the blueprinted turrets in question were actively shooting. Said turrets are on Nauvis in some places on the perimeter walls.
Code: Select all
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Can't reproduce the crash consistently, but, the one time I noticed it, the blueprinted turrets in question were actively shooting. Said turrets are on Nauvis in some places on the perimeter walls.