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[2.0.27] Undoing blueprint deletion results in redundant wires within that blurprint

Posted: Fri Dec 20, 2024 3:28 pm
by Hares
Steps to Reproduce
  1. Deploy blueprint one (train stop to the right) outside of the network in non-rotated position (train head to the left)
  2. Deploy blueprint two (train stop to the left) outside of the network in non-rotated position (train head to the left)
  3. Delete both blueprint ghosts
  4. Undo the deletion
Expected:
  • Both BPs reverted to their initial state
Actual:
  • Blueprint one (train stop to the right) has extra wires on the selector combinator
  • Blueprint two (train stop to the left) has no such extra wires
Blueprints:

See Also
Possible duplicates. Root cause might be the same even though this has slightly different form.
Click to expand the recording