Spoilage removal and circuitry counting
Posted: Fri Dec 20, 2024 2:16 am
I need some help with circuitry design.
I am using a sushi-belt design for science packs. The issue I'm having is when I switch to a science which doesn't use the agricultural science pack, they (the ag-sci) time out and spoil. I am counting the packs going onto the belt so it doesn't overload. When the ag-sci time out, either on the belt or inside the Lab, they spoil and are then skimmed with a filter splitter and burned.
The issue is the counter goes up by the inserter placing the ag-sci on the belt but if it spoils on the belt the counter doesn't go down. That is what I am having an issue with. I would like to have the ag-sci counter go down if a spoiled one is removed. Any assistance would be greatly appreciated.
Thanks
I am using a sushi-belt design for science packs. The issue I'm having is when I switch to a science which doesn't use the agricultural science pack, they (the ag-sci) time out and spoil. I am counting the packs going onto the belt so it doesn't overload. When the ag-sci time out, either on the belt or inside the Lab, they spoil and are then skimmed with a filter splitter and burned.
The issue is the counter goes up by the inserter placing the ag-sci on the belt but if it spoils on the belt the counter doesn't go down. That is what I am having an issue with. I would like to have the ag-sci counter go down if a spoiled one is removed. Any assistance would be greatly appreciated.
Thanks