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[2.0.23] Crash killing demolisher (Factoriopedia::logic)

Posted: Wed Dec 18, 2024 12:54 am
by Kanddak
factorio-current.log and factorio-dump-current.dmp are attached as forum attachments, save file is here: https://drive.google.com/file/d/1FsYIx8 ... sp=sharing

Version is 2.0.23 (latest stable). No mods other than base, elevated rail, quality, space age.

While my character is on Nauvis, I have a tank on Vulcanus ready to remote drive and attack a medium demolisher with uranium cannon shells. I died in various stupid ways and save-scummed several times. I also killed the demolisher once but save-scummed again because I'd accidentally killed my tank-carrier spidertron with a stray shell. Eventually I successfully killed it with no losses, but around the time the last of its eruption animations finished, I got the "Unexpected error occurred ... Would you like to open the folder containing the log file?" dialog and the game exited.

7460.744 Error CrashHandler.cpp:641: Received SIGSEGV

I checked in the bug reports subforums and in the release logs for anything related. There are some that seem related but I did not find anything that is clearly an exact duplicate:
  • 2.0.24 123308 is a crash when a demolisher is killed, but it's "as a direct result of attacking something" with a mod, whereas my crash occured shortly after a demolisher was killed by being shot with uranium cannon shells in an unmodded game.
  • 2.0.14 118639 is another crash when demolishers die which was already fixed in a past version
  • 120275 also caught my attention since my crash didn't actually occur right when the demolisher was killed, but rather a little later as some of its animations/particles/etc ended. But this report is about demolishers' graphics just causing performance issues not an outright crash

Re: [2.0.23] Crash killing demolisher (Factoriopedia::logic)

Posted: Wed Dec 18, 2024 1:07 am
by Loewchen
Can you reproduce the crash with the save you provided? Do you remember doing anything in the factoriopedia at the time of the crash?

Re: [2.0.23] Crash killing demolisher (Factoriopedia::logic)

Posted: Wed Dec 18, 2024 1:14 am
by Kanddak
I could not repeat the crash. After submitting the report I opened Factorio again, opened my save and successfully killed the demolisher on my first try and the game did not crash.

I definitely not do anything with factoriopedia intentionally during my previous cycle of save-scumming the demolisher fight. However I was also remote controlling my spidertron a lot so it is very possible I could have accidentally hit alt-click-A instead of alt-A-click when trying to select the spidertron.