Continue: Join <server> not working properly
Posted: Sun Dec 15, 2024 7:32 pm
Hi!
I've set up an headless Factorio server to play with my friends. But there one small hiccup that we both have met while playing.
The 'Continue: Join <server name>' button on the main menu does not work if we haven't already joined in the current game session. (i.e. If i start up the game and try to 'continue' It does not work. But if i join the server by searching in the public listings, quit the server and then try to use 'Continue' it works)
I'm well aware that I have the same issue as this post, but It was never solved so I'm turning here myself.
So, when I try to connect via the 'Continue feature' the game tries to load the server but fails with
And by checking the server logs there is nothing, not even an 'attempt connecting from player' visible.
But, as I said, going through 'Multiplayer -> Browse public games -> <my server>' works without any (significant) problems, with logs present in the server and all.
Does anybody know what this might be caused by and how to solve this?
Technical infos:
I've set up an headless Factorio server to play with my friends. But there one small hiccup that we both have met while playing.
The 'Continue: Join <server name>' button on the main menu does not work if we haven't already joined in the current game session. (i.e. If i start up the game and try to 'continue' It does not work. But if i join the server by searching in the public listings, quit the server and then try to use 'Continue' it works)
I'm well aware that I have the same issue as this post, but It was never solved so I'm turning here myself.
So, when I try to connect via the 'Continue feature' the game tries to load the server but fails with
Code: Select all
Could not establish network communication with the server.
But, as I said, going through 'Multiplayer -> Browse public games -> <my server>' works without any (significant) problems, with logs present in the server and all.
Does anybody know what this might be caused by and how to solve this?
Technical infos:
- The server is a
Code: Select all
Linux ****** 6.1.0-22-amd64 #1 SMP PREEMPT_DYNAMIC Debian 6.1.94-1 (2024-06-21) x86_64 GNU/Linux
- I am not using any name system, the IPv4 I use is static
- I am using a Linux machine to play, but my friend who uses a Windows machine suffers the same problem