[2.0.24] Loaders configured for stacking don't properly fill the belt
Posted: Fri Dec 06, 2024 12:48 am
For a chest that is being fed by 6 full red belts (180 items/s) and being drained by 1 red belt (stacked to 4 layers - 120 items / second)
If the chest is completely full (bottom), the output belt will be completely full (32 items / tile).
If the chest is not completely full, the output belts will vacillate between 30 and 32 items / tile even though the contents of the chest are increasing because the input rate is greater than the output rate.
The really weird one is the middle image. The chest is full, but the input rate has been reduced to less than the output rate. Now the belt only has 24 items / tile (90 items / second - same as the input rate). The output loader should be able to fill the belt at full rate until there is no excess inventory left.
And for an added bonus, if I change the input of the middle chest to two belts, the output goes back up to the 30/32 vacillating output.
If the chest is completely full (bottom), the output belt will be completely full (32 items / tile).
If the chest is not completely full, the output belts will vacillate between 30 and 32 items / tile even though the contents of the chest are increasing because the input rate is greater than the output rate.
The really weird one is the middle image. The chest is full, but the input rate has been reduced to less than the output rate. Now the belt only has 24 items / tile (90 items / second - same as the input rate). The output loader should be able to fill the belt at full rate until there is no excess inventory left.
And for an added bonus, if I change the input of the middle chest to two belts, the output goes back up to the 30/32 vacillating output.