[MOD 2.0] Train station renamer
Posted: Thu Dec 05, 2024 6:07 pm
Checked out factorio 2.0, saw train schedule interrupt and item interrupts are now a thing! wow nice poor man can't afford all that space nonsense but now I can try out some big train solutions I wanted.
But.. but.. what, why can't we actually change train station names to work nice with this wildcard thing?
Thankfully there's chatGPT because I don't know about lua. It helped me out nicely to get going, then I got it.
Here's the mod:
https://mods.factorio.com/mod/circuit-t ... op-renamer
I'm having an absolutely fantastic time scaling up a megabase and other then silly funny mistakes in factory or combinator decisions, it all went superfast and super smooth and with a rail layout that may be of megabase spaghetti level, thanks to very efficient train routes it just never blocks or jams.
Like to hear your feedback
But.. but.. what, why can't we actually change train station names to work nice with this wildcard thing?
Thankfully there's chatGPT because I don't know about lua. It helped me out nicely to get going, then I got it.
Here's the mod:
https://mods.factorio.com/mod/circuit-t ... op-renamer
I'm having an absolutely fantastic time scaling up a megabase and other then silly funny mistakes in factory or combinator decisions, it all went superfast and super smooth and with a rail layout that may be of megabase spaghetti level, thanks to very efficient train routes it just never blocks or jams.
Like to hear your feedback