Blueprint: Better feedback
Posted: Sat May 16, 2015 11:21 am
What I did: I blueprinted a part of my rail-system that is bigger than the part of the map you can see, even on maximum scroll-out. I then wanted to use it but it wouldn't "stick" to the place I assigned it to be built. Of course, I knew that there was an obstruction and that was the reason I couldn't make it work. But ... WHERE was that obstruction? As the blueprint exceeded my view, I knew it was somewhere out of view but that's not really too helpful.
What I would like:
1. A blueprint that will "stick" even if there are obstructions, perhaps showing that this isn't a valid position (yet) by being mostly yellow except for the obstrucive parts being red?
or at least
2. If you click to stick the blueprint and it isn't a valid position it tells you which items are still in the way much as when I deconstruct (though I don't really see that as being too helpful)
What I would like:
1. A blueprint that will "stick" even if there are obstructions, perhaps showing that this isn't a valid position (yet) by being mostly yellow except for the obstrucive parts being red?
or at least
2. If you click to stick the blueprint and it isn't a valid position it tells you which items are still in the way much as when I deconstruct (though I don't really see that as being too helpful)