[SA] Do (platform) interrupts only trigger when not moving?
Posted: Tue Dec 03, 2024 11:34 pm
I have a platform that goes on the way to the shattered planet and I'd like to have it go back when it has gathered enough promethium rocks.
So it has its schedule set to something like "stay on nauvis until promethium = 0 then go to the shattered planet" and an interrupt that says "when promethium > 2000 then go back to nauvis".
When on its way between the solar system's edge and the shattered planet, it never stops to go back, even if it's inventory meets the condition.
My other "interrupt driven" platform work well so my question is, do interrupts only trigger when orbiting a planet? If so, how do people handle this problem?
So it has its schedule set to something like "stay on nauvis until promethium = 0 then go to the shattered planet" and an interrupt that says "when promethium > 2000 then go back to nauvis".
When on its way between the solar system's edge and the shattered planet, it never stops to go back, even if it's inventory meets the condition.
My other "interrupt driven" platform work well so my question is, do interrupts only trigger when orbiting a planet? If so, how do people handle this problem?