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[2.0.23] Ghost shimmer textures do not connect properly

Posted: Tue Dec 03, 2024 9:28 pm
by Sliverious
Version: 2.0.23 build 80769, SA, linux64.

Issue:
Shimmer textures do not seem to connect when fully zoomed in (although this can be seen on lesser zoom as well).
Screenshot from 2024-12-03 22-05-07.png
Screenshot from 2024-12-03 22-05-07.png (2.44 MiB) Viewed 266 times
Replication:
Place concrete ghost entities and zoom in. For completeness, here are my current graphics settings:
Screenshot from 2024-12-03 22-13-48.png
Screenshot from 2024-12-03 22-13-48.png (3.66 MiB) Viewed 266 times
This happens with all concrete types and also walls, which makes me think is is related to the textures connecting. This line is not visible with non-connecting entities, such as chests.

This issue is persistent across game reboots.

Re: [2.0.23] Ghost shimmer textures do not connect properly

Posted: Tue Dec 17, 2024 6:41 pm
by Rseding91
Thanks for the report. This is working correctly. The shimmers were never intended to perfectly line up with each other when rendered like this.

Re: [2.0.23] Ghost shimmer textures do not connect properly

Posted: Mon Dec 23, 2024 10:35 am
by Sliverious
Thanks for the reply. Is there a setting I can adjust to tweak this rendering then? It looks a lot like anti-aliasing issues on my monitor, which is why I reported it in the first place. Having the edges blur would be preferable to having random glitchy looking pixels.