Crash
Posted: Sun Dec 01, 2024 5:45 am
No mods. Game crashed rather randomly.
Imediate actions before the crash:
I remotely viewed the rocket site on fulgora (this was the first time I'd remotely viewed the planet rather than used the engineer on it)
The rocket was automatically filled with science
The rocket was automatically sent to a space platform
I switched views to the space platform
I don't recall if I clicked the hub before it crashed or not.
Crash log:
Imediate actions before the crash:
I remotely viewed the rocket site on fulgora (this was the first time I'd remotely viewed the planet rather than used the engineer on it)
The rocket was automatically filled with science
The rocket was automatically sent to a space platform
I switched views to the space platform
I don't recall if I clicked the hub before it crashed or not.
Crash log:
Code: Select all
0.001 2024-11-30 20:17:55; Factorio 2.0.20 (build 80511, win64, steam, space-age)
0.001 Operating system: Windows 10 (build 19045)
0.000 Initializing Steam API.
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Config path: C:/Users/blackbox/AppData/Roaming/Factorio/config/config.ini
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/blackbox/AppData/Roaming/Factorio [210306/953852MB]
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.031 System info: [CPU: AMD Ryzen 5 3600X 6-Core Processor, 12 cores, RAM: 24001/32696 MB, page: 123072/130133 MB, virtual: 4346/134217727 MB, extended virtual: 0 MB]
0.082 Memory info:
0.082 [0]: Kingston 9965669-032.A00G 16384 MB 2667 MHz 1.2 v
0.082 [1]: Kingston 9965669-032.A00G 16384 MB 2667 MHz 1.2 v
0.116 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
0.299 Video driver: windows
0.299 Available displays: 2
0.299 [0]: \\.\DISPLAY6 - NVIDIA GeForce RTX 3060 {0x05, [0,0], 3840x2160, 32bit, 60Hz}
0.299 [1]: \\.\DISPLAY7 - NVIDIA GeForce RTX 3060 {0x01, [3840,-1200], 2160x3840, 32bit, 60Hz}
0.377 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
0.619 Initialised Direct3D[0]: NVIDIA GeForce RTX 3060; id: 10de-2503; driver: nvldumdx.dll 32.0.15.6094
0.619 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.619 [Local Video Memory] Budget: 11347MB, CurrentUsage: 6MB, Reservation: 0/5801MB
0.619 [Non-Local Vid.Mem.] Budget: 15580MB, CurrentUsage: 0MB, Reservation: 0/7918MB
0.619 Tiled resources: Tier 2
0.619 Unified Memory Architecture: No
0.619 BGR 565 Supported: Yes
0.619 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.620 Graphics settings preset: very-high
0.620 Dedicated video memory size 12115 MB
0.706 Desktop composition is active.
0.706 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.706 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
0.754 [Audio] Driver:wasapi, Device:LEN T32p (2- NVIDIA High Definition Audio), Depth:16, Frequency:44100, Channels:2, Interpolation:linear
1.179 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
1.179 Info ModManager.cpp:434: FeatureFlag freezing = true
1.179 Info ModManager.cpp:434: FeatureFlag quality = true
1.179 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
1.179 Info ModManager.cpp:434: FeatureFlag segmented-units = true
1.179 Info ModManager.cpp:434: FeatureFlag space-travel = true
1.179 Info ModManager.cpp:434: FeatureFlag spoiling = true
1.207 Loading mod core 0.0.0 (data.lua)
1.420 Loading mod base 2.0.20 (data.lua)
4.490 Loading mod elevated-rails 2.0.20 (data.lua)
5.016 Loading mod quality 2.0.20 (data.lua)
5.327 Loading mod space-age 2.0.20 (data.lua)
14.195 Loading mod base 2.0.20 (data-updates.lua)
14.223 Loading mod quality 2.0.20 (data-updates.lua)
14.260 Loading mod space-age 2.0.20 (data-updates.lua)
14.400 Checksum for core: 2863993211
14.400 Checksum of base: 3548713318
14.400 Checksum of elevated-rails: 2929976872
14.400 Checksum of quality: 3484764141
14.400 Checksum of space-age: 1973748825
14.809 Prototype list checksum: 3872509593
14.871 Loading sounds...
27.025 Info PlayerData.cpp:68: Local player-data.json unavailable
27.025 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1733016876
27.355 Initial atlas bitmap size is 16384
27.374 Created an atlas bitmap (size 16384x16380) [none]
27.395 Created an atlas bitmap (size 16384x16384) [none]
27.421 Created an atlas bitmap (size 16384x16384) [none]
27.423 Created an atlas bitmap (size 16384x15420) [none]
27.424 Created an atlas bitmap (size 16384x8392) [decal]
27.429 Created an atlas bitmap (size 16384x16384) [low-object]
27.430 Created an atlas bitmap (size 4096x960) [low-object]
27.431 Created an atlas bitmap (size 16384x13440) [corpse-decay]
27.431 Created an atlas bitmap (size 16384x5596) [none]
27.431 Created an atlas bitmap (size 1676x79) [not-compressed]
27.432 Created an atlas bitmap (size 8192x6112) [mipmap, linear-minification, linear-magnification, linear-mip-level]
27.439 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
27.439 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
27.440 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
27.440 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification]
27.440 Created an atlas bitmap (size 8192x2576) [mipmap]
27.441 Created an atlas bitmap (size 2048x1520) [mipmap]
27.441 Created an atlas bitmap (size 4096x3152) [mipmap]
27.441 Created an atlas bitmap (size 4096x3152) [mipmap]
27.441 Created an atlas bitmap (size 4096x3152) [mipmap]
27.442 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
27.443 Created an atlas bitmap (size 16384x6120) [alpha-mask]
27.466 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
27.473 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask]
27.473 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask]
27.473 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
27.474 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
27.474 Loading 3D bitmaps.
27.498 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
27.515 Parallel sprite loader initialized (threads: 11, bitmaps: 8228)
54.591 Sprites loaded
54.724 Generated mipmaps (4) for atlas [5] of size 16384x16384
54.735 Generated mipmaps (4) for atlas [6] of size 4096x960
54.756 Generated mipmaps (3) for atlas [10] of size 8192x6112
54.809 Generated mipmaps (3) for atlas [11] of size 16384x16320
54.820 Generated mipmaps (3) for atlas [12] of size 16384x4832
54.831 Generated mipmaps (3) for atlas [13] of size 8192x3872
54.842 Generated mipmaps (3) for atlas [14] of size 4096x3104
54.890 Generated mipmaps (3) for atlas [15] of size 8192x2576
54.901 Generated mipmaps (3) for atlas [16] of size 2048x1520
54.912 Generated mipmaps (3) for atlas [17] of size 4096x3152
54.937 Generated mipmaps (3) for atlas [18] of size 4096x3152
54.948 Generated mipmaps (3) for atlas [19] of size 4096x3152
54.959 Generated mipmaps (5) for atlas [20] of size 8192x3808
54.971 Generated mipmaps (3) for atlas [25] of size 8192x2352
55.014 Custom mipmaps uploaded (3203)
55.025 Video memory usage: 3556.15 MB (Atlases: 3425.84 MB, Textures: 130.30 MB)
55.186 Factorio initialised
55.191 Steam Storage Quota: 23655/23841
130.857 Loading map C:\Users\blackbox\AppData\Roaming\Factorio\saves\save-9.zip: 21747691 bytes.
130.967 Loading level.dat: 55924433 bytes.
130.972 Info Scenario.cpp:178: Map version 2.0.20-3
131.629 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
131.629 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
131.629 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
131.630 Loading script.dat: 1222 bytes.
131.635 Checksum for script __level__/control.lua: 1487321736
430.833 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
431.250 Info AppManagerStates.cpp:2095: Saving finished
733.615 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
734.023 Info AppManagerStates.cpp:2095: Saving finished
1038.115 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
1038.541 Info AppManagerStates.cpp:2095: Saving finished
1340.948 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
1341.352 Info AppManagerStates.cpp:2095: Saving finished
1643.732 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
1644.195 Info AppManagerStates.cpp:2095: Saving finished
1946.299 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
1946.694 Info AppManagerStates.cpp:2095: Saving finished
2249.098 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
2249.509 Info AppManagerStates.cpp:2095: Saving finished
2552.149 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
2552.610 Info AppManagerStates.cpp:2095: Saving finished
2855.132 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
2855.538 Info AppManagerStates.cpp:2095: Saving finished
3158.099 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
3158.511 Info AppManagerStates.cpp:2095: Saving finished
3461.140 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
3461.556 Info AppManagerStates.cpp:2095: Saving finished
3763.698 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
3764.105 Info AppManagerStates.cpp:2095: Saving finished
4066.616 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
4067.010 Info AppManagerStates.cpp:2095: Saving finished
4369.431 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
4369.841 Info AppManagerStates.cpp:2095: Saving finished
4672.566 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
4672.968 Info AppManagerStates.cpp:2095: Saving finished
4975.015 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
4975.415 Info AppManagerStates.cpp:2095: Saving finished
5277.747 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
5278.168 Info AppManagerStates.cpp:2095: Saving finished
5580.399 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
5580.783 Info AppManagerStates.cpp:2095: Saving finished
5882.898 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
5883.305 Info AppManagerStates.cpp:2095: Saving finished
6185.584 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
6186.005 Info AppManagerStates.cpp:2095: Saving finished
6488.317 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
6488.710 Info AppManagerStates.cpp:2095: Saving finished
6791.180 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
6791.601 Info AppManagerStates.cpp:2095: Saving finished
7093.998 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
7094.906 Info AppManagerStates.cpp:2095: Saving finished
7397.034 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
7397.455 Info AppManagerStates.cpp:2095: Saving finished
7699.799 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
7700.203 Info AppManagerStates.cpp:2095: Saving finished
8002.308 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
8002.718 Info AppManagerStates.cpp:2095: Saving finished
8304.948 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
8305.358 Info AppManagerStates.cpp:2095: Saving finished
8307.370 Error CrashHandler.cpp:643: Received 22
Factorio crashed. Generating symbolized stacktrace, please wait ...
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00007FF7D980C55F)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00007FF7D980C55F)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00007FF7D980C55F)
00007FF7D980C55F ((module-name not available)): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 000000EC29CFE8C0)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 000000EC29CFE8C0)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 000000EC29CFE8C0)
000000EC29CFE8C0 ((module-name not available)): (filename not available): (function-name not available)
Stack trace logging done
8308.381 Include minidump in crash report.
8308.381 Error CrashHandler.cpp:190: Map tick at moment of crash: 25416117
8308.456 Info CrashHandler.cpp:318: Executable CRC: 1438233420
8308.456 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
8324.480 Uploading log file
8324.544 Error CrashHandler.cpp:302: Shell execute error 0x0000000000000005 when trying to upload the log.
8324.550 Error CrashHandler.cpp:270: Heap validation: success.
8324.551 Creating crash dump.
8324.559 CrashDump failed: 2147943855 2147943855