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Add an energy drink for later-game non expirable food needs

Posted: Sun Dec 01, 2024 2:29 am
by PSYCHOELECTRIC
one thing i was hoping for from landing on gleba was some way to harness the fruits into a nonspoilable consumable, especially after fish were make spoilable. with the speed boost the jellynut and health of yumako, i think an energy drink would be an obvious idea for this, at least aesthetically.

i would hope it would require both jelly and mash, as well as electrolyte, to give some more incentives to not-nauvis shipping outside of aquilo. i dont think it should be fully craftable on exclusively gleba, though, since it would be a bit too easy to shirk the pentapod issue.

Re: Add an energy drink for later-game non expirable food needs

Posted: Sun Dec 01, 2024 4:36 pm
by PureTilt
you can just ship bioflux which is speed boost and health boost and it takes 2 hours to spoil so if you send small amount of flux to all the places from time to time you will always have "energy drink" for you