[2.0.21] Out of map tile weird brick transition
Posted: Sat Nov 30, 2024 8:37 am
1. What did you do?
Recently been playing the "Ribbon world" map preset where map height is limited to only 128 tiles,
first planet I landed on was Vulcanus, where I started placing bricks along the edge of the map.
2. What happened?
I noticed that there was a brown edge to the bricks.
3. What did you expect to happen instead?
I expected way darker edges for Vulcanus, brown ground isn't really a thing there.
4. Does it happen always, once, or sometimes?
As long as they are placed alongside the edge of the map.
Recently been playing the "Ribbon world" map preset where map height is limited to only 128 tiles,
first planet I landed on was Vulcanus, where I started placing bricks along the edge of the map.
2. What happened?
I noticed that there was a brown edge to the bricks.
3. What did you expect to happen instead?
I expected way darker edges for Vulcanus, brown ground isn't really a thing there.
4. Does it happen always, once, or sometimes?
As long as they are placed alongside the edge of the map.