Allow more flexibility selecting items and their qualities
Posted: Sat Nov 30, 2024 2:32 am
example on requester chest
what you want to select as items to request:
- 1st slot: item normal quality
- 2nd slot: item uncommon quality
- 3rd slot: item rare quality
the problem is you have to do it in very specific way:
- 1st slot: select item normal quality and confirm
- 2nd slot: select uncommon quality first then select the item and confirm
- 3rd slot: select rare quality first then select the item and confirm
you HAVE to select quality before selecting the item, from UI design that means you mouse travels far down to select the quality, then up again to select the item, then back down to confirm (unless you keyboard shortcut)
I imagine game PREVENTS selecting item of same quality to prevent duplicate entries but we have to confirm the choice anyway (shortcut/green button),
so why not allow "on-the-fly duplicates"
what I suggest:
- 1st slot: select item normal quality and confirm
- 2nd slot: select item normal quality, confirmation box/'E' shortcut becomes disabled at this point since right now it's a duplicate of 1st slot
-- then select uncommon quality, confirmation box/'E' shortcut becomes enabled
- 3rd slot: select item normal quality, confirmation box/'E' shortcut becomes disabled at this point since right now it's a duplicate of 1st slot
-- then select rare quality, confirmation box/'E' shortcut becomes enabled
basically this allow more flexibility when selecting the items & qualities
what you want to select as items to request:
- 1st slot: item normal quality
- 2nd slot: item uncommon quality
- 3rd slot: item rare quality
the problem is you have to do it in very specific way:
- 1st slot: select item normal quality and confirm
- 2nd slot: select uncommon quality first then select the item and confirm
- 3rd slot: select rare quality first then select the item and confirm
you HAVE to select quality before selecting the item, from UI design that means you mouse travels far down to select the quality, then up again to select the item, then back down to confirm (unless you keyboard shortcut)
I imagine game PREVENTS selecting item of same quality to prevent duplicate entries but we have to confirm the choice anyway (shortcut/green button),
so why not allow "on-the-fly duplicates"
what I suggest:
- 1st slot: select item normal quality and confirm
- 2nd slot: select item normal quality, confirmation box/'E' shortcut becomes disabled at this point since right now it's a duplicate of 1st slot
-- then select uncommon quality, confirmation box/'E' shortcut becomes enabled
- 3rd slot: select item normal quality, confirmation box/'E' shortcut becomes disabled at this point since right now it's a duplicate of 1st slot
-- then select rare quality, confirmation box/'E' shortcut becomes enabled
basically this allow more flexibility when selecting the items & qualities