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[2.0.21] Crash (CargoBayConnectableDrawLogic::drawOuterCorners)

Posted: Wed Nov 27, 2024 6:00 pm
by Oldwargoat39
Yeah, games keep crashing for some reason. I know it's not the mods, as I removed them all, and it was happening even with Vanilla settings, so there has to be something I am not catching. so if anyone has a clue where the problem is I would be glad to help with this. thank you and have fun building!!!
factorio-current error dump.txt
troubleshooting dump
(89.44 KiB) Downloaded 17 times

Re: Game keeps crashing and here is log

Posted: Wed Nov 27, 2024 6:14 pm
by Genhis
Hello, your game has a lot of mods. Can you reproduce the crash without mods and post the log again?

Re: [2.0.21] Crash (CargoBayConnectableDrawLogic::drawOuterCorners)

Posted: Thu Nov 28, 2024 4:19 pm
by Oldwargoat39
Will do that, but I think I figured out why it was crashing with and without mods...the cutscenes running in the background on the title screen is the issue. As the first cutscene changes to the next one on the queue list, the error appears. It took me some time to figure it out, but when there is a pause between each one, the error shows up... so there must be some bug there...I am sorry If I am not a programmer but from what I have noticed...so it must be the script that changes the background image on the title screen that is doing that.

Re: [2.0.21] Crash (CargoBayConnectableDrawLogic::drawOuterCorners)

Posted: Thu Nov 28, 2024 4:33 pm
by Oldwargoat39
here is the latest log with mods:
factorio-dump-current.dmp
(816.58 KiB) Downloaded 14 times


and with just space age stuff:
factorio-dump-current.dmp
(816.58 KiB) Downloaded 14 times

Re: [2.0.21] Crash (CargoBayConnectableDrawLogic::drawOuterCorners)

Posted: Thu Nov 28, 2024 7:41 pm
by Genhis
Your log file still has a lot of mods. This wouldn't be a problem normally, but since you claim it also crashes without mods, I suspect it's a hardware issue. Seeing the log with no extra mods installed would help.

Re: [2.0.21] Crash (CargoBayConnectableDrawLogic::drawOuterCorners)

Posted: Mon Dec 09, 2024 3:44 pm
by Loewchen
I assume this is resolved by 124079