[2.0.21] Dragging belt over obstacle puts underground entrance too early and no exit w/o undergrounds in inventory MR
Posted: Tue Nov 26, 2024 12:16 am
Bug overview
This bug has 2 variants: either no underground belts are placed, or there are u. belts places but at wrong locations.
The bug happens only if having no underground belts in the inventory, if having a few of them, the placement works.
What did you do? What happened?
Place underground belts - see video.
Setup: drag begin -> empty tiles -> power pole -> belt running in a crossing direction -> empty tiles.
Result is either
- belts but no underground belts are placed
- unconnected belts and underground belts are placed.
What did you expect to happen instead? It might be obvious to you, but do it anyway!
- underground belts to be placed
- no unconnected belts to be placed
Does it happen always, once, or sometimes?
Always
Type 1: Type 2:
This is still an issue as of 2.0.44.
This bug has 2 variants: either no underground belts are placed, or there are u. belts places but at wrong locations.
The bug happens only if having no underground belts in the inventory, if having a few of them, the placement works.
What did you do? What happened?
Place underground belts - see video.
Setup: drag begin -> empty tiles -> power pole -> belt running in a crossing direction -> empty tiles.
Result is either
- belts but no underground belts are placed
- unconnected belts and underground belts are placed.
What did you expect to happen instead? It might be obvious to you, but do it anyway!
- underground belts to be placed
- no unconnected belts to be placed
Does it happen always, once, or sometimes?
Always
Type 1: Type 2:
This is still an issue as of 2.0.44.