Reading and setting the pumping speed
Posted: Mon Nov 25, 2024 11:21 am
There are two game places where it can be useful:
1. Control the thruster's speed or efficiency. Keep full speed in the solar system but slow down to survive the journey to the Solar system edge or Shattered planet.
2. For example easier light oil, and heavy oil management for rocket fuel factories.
3. [Technical] Writing automated functional tests to check whether the factory or machine produces the expected item amount or fluid.
Workarounds can achieve most of it, but working with floating point numbers, and integer overflow is a bit more complicated for most people.
In the example below it would remove 2 arithmetic combinators, and a storage tank, simplify, and increase the accuracy of dealing with pumps.
1. Control the thruster's speed or efficiency. Keep full speed in the solar system but slow down to survive the journey to the Solar system edge or Shattered planet.
2. For example easier light oil, and heavy oil management for rocket fuel factories.
3. [Technical] Writing automated functional tests to check whether the factory or machine produces the expected item amount or fluid.
Workarounds can achieve most of it, but working with floating point numbers, and integer overflow is a bit more complicated for most people.
In the example below it would remove 2 arithmetic combinators, and a storage tank, simplify, and increase the accuracy of dealing with pumps.