[2.0.21] Rocket part signal is wrong if copy pasted as ghost signal from input signals
Posted: Sun Nov 24, 2024 10:08 pm
I tried configuring an arithmetic combinator, copy the rocket part item signal from the input signals into the first multiply slot.
The result is the lower combinator.
When I manually set the signal to rocket part by selecting it from all, it correctly sets the item, which is shown in the top combinator.
Here's the decoded blueprint of just the top combinator;
Code: Select all
{
"blueprint": {
"icons": [
{
"signal": {
"name": "arithmetic-combinator"
},
"index": 1
}
],
"entities": [
{
"entity_number": 1,
"name": "arithmetic-combinator",
"position": {
"x": -849,
"y": 1161.5
},
"direction": 12,
"control_behavior": {
"arithmetic_conditions": {
"first_signal": {
"type": "recipe",
"name": "rocket-part"
},
"second_constant": 0,
"operation": "+",
"output_signal": {
"name": "rocket-part"
}
}
},
"player_description": "top"
}
],
"item": "blueprint",
"version": 562949954797573
}
}
Code: Select all
{
"blueprint": {
"icons": [
{
"signal": {
"name": "arithmetic-combinator"
},
"index": 1
}
],
"entities": [
{
"entity_number": 1,
"name": "arithmetic-combinator",
"position": {
"x": -849,
"y": 1163.5
},
"direction": 12,
"control_behavior": {
"arithmetic_conditions": {
"first_signal": {
"name": "rocket-part"
},
"second_constant": 0,
"operation": "+",
"output_signal": {
"name": "rocket-part"
}
}
},
"player_description": "bottom"
}
],
"item": "blueprint",
"version": 562949954797573
}
}