Aquilo - Ammoniacal Solution bottleneck
Posted: Sun Nov 24, 2024 7:19 am
Hi team,
I've been on Aquilo for quite awhile, and unlocked all research, and just finishing up my next ship with railguns, and about to push for the next step "Outer System".
But, i do find I am constantly getting a bottle-neck on Aquilo, which i'd like to solve before I move forward, but also curious if others are experiencing the same issue, or if its just me.
I'm finding my Ammonia tanks always get full, and I always run out of ice. And to clarify - I am not spending any ice on foundations. My base is built already, no expansion needed. Its just Cryo science production, and Quantum CPU production.
If it was a solid, I could just utilize the recycler to burn any excess off - but not with Ammonia - unless I am expected to barrel it? lol? surely not...
I've always found with other mods (bobs/angels/Kras/etc), the same "deadlock" occurs when a fundamental recipe creates 2 outputs, and then one will always fill up, stopping the other.
With the other mods, theyve provided a solution with gas stack burners, and various other "sinks", but there is no liquid/gas sink with Space Age. (except barreling)
The only other option I have is to pour it all into Fusion Power Cells - which is possibly a good plan.
Anyone else found this? How did you solve it?
(i've asked this in General not gameplay help because i'm also interested if you think the balance needs tweaking?)
I've been on Aquilo for quite awhile, and unlocked all research, and just finishing up my next ship with railguns, and about to push for the next step "Outer System".
But, i do find I am constantly getting a bottle-neck on Aquilo, which i'd like to solve before I move forward, but also curious if others are experiencing the same issue, or if its just me.
I'm finding my Ammonia tanks always get full, and I always run out of ice. And to clarify - I am not spending any ice on foundations. My base is built already, no expansion needed. Its just Cryo science production, and Quantum CPU production.
If it was a solid, I could just utilize the recycler to burn any excess off - but not with Ammonia - unless I am expected to barrel it? lol? surely not...
I've always found with other mods (bobs/angels/Kras/etc), the same "deadlock" occurs when a fundamental recipe creates 2 outputs, and then one will always fill up, stopping the other.
With the other mods, theyve provided a solution with gas stack burners, and various other "sinks", but there is no liquid/gas sink with Space Age. (except barreling)
The only other option I have is to pour it all into Fusion Power Cells - which is possibly a good plan.
Anyone else found this? How did you solve it?
(i've asked this in General not gameplay help because i'm also interested if you think the balance needs tweaking?)